

Enemies : spawn enemies or obstacles that will kill your characters if they touch them.Platforms : spawn platforms of varying sizes, shapes and angles to jump on, you can even have one way platforms if you want.Run and jump : as you would in the amazing Canabalt, run and jump (and double jump, or more) over holes and obstacles.While the asset aims at empowering you to create your own gameplay, it includes a lot of ready-to-go classes to handle the most common gameplays encountered in classic endless runner games.

Everything you see in the demo or videos is included and ready to use in your game or prototype. The asset comes packed with ready to use assets : character animations, spritesheets, 3D models.Infinite gameplay options : the engine allows you to implement your own gameplay, by tweaking the spawners and other core objects easily via the inspector.2D or 3D : a dedicated interface allows you to create both 2D and 3D games (or a mix of both) using the same classes.Advanced object pooling : spawn objects randomly or in the order you choose, play with their pooling chances to get the exact gameplay you need.Spawners : at the heart of the engine are object pools and spawners, that will allow you to spawn platforms, enemies, bullets, obstacles, buildings, while keeping your game optimized.You couldĮven use it to create shoot-em-up games, or basically any game where stuff comes at the player. With that in mind, it supportsīoth 2D and 3D gameplay, and will give you everything you need to create games with a gameplay ranging from Flappy Bird to Temple Run. The idea behind the Infinite Runner Engine is to allow you to create the game you want.
